MakeMyTrip | SSE2 | Terrible Experience
Summary
I interviewed for an SSE2 role at MakeMyTrip. The experience involved a DSA round with specific LeetCode problems and an LLD round that unexpectedly shifted to HLD for Dream11. Despite performing well in DSA, I was ultimately rejected after the second round, largely due to highly disengaged interviewers.
Full Experience
My interview journey for the SSE2 position at MakeMyTrip consisted of two rounds, which unfortunately were marred by a rather disappointing interviewer experience.
Round 1 - Data Structures & Algorithms (DSA):
This round was purely focused on DSA. The interviewer was largely unresponsive and remained on mute for most of the session. I attempted to discuss various approaches for the problems, but it felt like they were only interested in the final code. I provided the optimum solutions for both questions. I was selected for the next round.
Round 2 - Low-Level Design (LLD) / High-Level Design (HLD):
This round was scheduled as an LLD discussion, but the interviewer immediately asked me to design the High-Level Architecture for Dream11. Similar to the first round, the interviewer was mostly on mute, and at times, seemed to be conversing with other teammates. It truly felt like I was talking to a wall. Despite the lack of interaction, I proceeded with my design and did my best to articulate my thoughts and respond to the few counter-questions they eventually posed regarding my design choices. Unfortunately, I was rejected after this round.
Honestly, I question why some people take interviews if they are so disengaged. I've heard similar reviews about MakeMyTrip on other platforms, and now I've experienced it firsthand. It's something to consider when making career choices.
Interview Questions (3)
I was asked to design the High-Level Architecture for a fantasy sports platform similar to Dream11. This involved outlining the core components, data flows, and scalability considerations.