Licious SDE-II | Online Assessment | Feb 2026
Summary
I participated in the Licious SDE-II Online Assessment in February 2026. The assessment featured seven levels covering Java & Spring MCQs, a spoken test, coding questions including Two Sum, and several cognitive and puzzle games.
Full Experience
Licious SDE-II Online Assessment
Platform: Unberry
Time: 60-80 mins
Date: Feb 2026
Procotored test with camera and mic on.
Total Levels: 7
Level 1
- Java & Spring Programming Questions (MCQs).
- No.of Questions: 17
- Time: 15 mins
Level 2
- Spoken test about Java and Databases.
- No.of Questions: 3
- Time: 1 min (for each question to answer)
- No time limit for reading the question.
Level 3
- Coding Questions
- No.of Questions: 2
- Two Sum
- String transformation question (Diff Level: Easy)
- Time: 15 min for each question.
Level 4
- Puzzle game (BerryBot)
- Description: A bot starts at a given position on a grid. The goal is to move the bot to the destination using a sequence of commands: forward, left, right, jump, and powerup. The bot must navigate obstacles and reach the target using the correct command order.
- Puzzles/Chapters: 7
Level 5
- Stroop Game / Color-Word Matching Game
- Description: Two words are shown on opposite sides, each displayed in a conflicting text color. The goal is to decide whether the meanings of the words match, ignoring the color they are written in.
Level 6
- Some visual games to play with to identify the odd one out.
Level 7
- Arrow Stroop Game
- Description: Arrows appear on the screen pointing or moving in different directions. The player must quickly identify the correct direction—left, right, up, or down—based on the question prompt, ignoring misleading motion or orientation.
This online assessment is good in evaluating a candidate’s technical knowledge, problem-solving skills, logical thinking, and cognitive abilities.
Interview Questions (4)
Two Sum
Given an array of integers nums and an integer target, return indices of the two numbers such that they add up to target. You may assume that each input would have exactly one solution, and you may not use the same element twice. You can return the answer in any order.
BerryBot Puzzle Game
A bot starts at a given position on a grid. The goal is to move the bot to the destination using a sequence of commands: forward, left, right, jump, and powerup. The bot must navigate obstacles and reach the target using the correct command order.
Stroop Game / Color-Word Matching
Two words are shown on opposite sides, each displayed in a conflicting text color. The goal is to decide whether the meanings of the words match, ignoring the color they are written in.
Arrow Stroop Game
Arrows appear on the screen pointing or moving in different directions. The player must quickly identify the correct direction—left, right, up, or down—based on the question prompt, ignoring misleading motion or orientation.