YouTrip – Staff/Senior Backend Engineer Interview Experience

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youtrip
Senior Backend Engineer8 years
July 1, 20254 reads

Summary

I interviewed for a Staff/Senior Backend Engineer role at YouTrip, ultimately being offered a Senior Backend Engineer position which I declined due to compensation. My interview rounds included coding with Jump Game, and system design challenges such as designing a Booking Management System and an e-commerce application.

Full Experience

YOE: 8+ years
Prep time: ~3 months


Bar Raiser Round

Coding Question:

Verdict:

  • Self-assessment: Hire
  • Actual: Hire

Notes:

  • The coding question was straightforward.
  • Be prepared to discuss real-world decisions in your past projects.

Hiring Manager Round (In Person)

Format:

  • General discussion about projects I’ve worked on.
  • Design a Booking Management System.

Focus Areas:

  • DB schema design.
  • Querying strategies.
  • Scalability considerations.

My experience:

  • Did well on DB design and querying parts.
  • Completely messed up the scalability explanation.
    • This was my first in-person interview in a long time and the anxiety level shot up. :(
  • HM was helpful and gave hints to steer me back on track.

Verdict:

  • Self-assessment: No Hire
  • Actual: Lean Hire

Reflection:

  • Even if you struggle, staying calm and accepting hints can help recover.
  • Interviewers often appreciate willingness to learn and adapt.
  • Read about CAP theorem and how to use in real life applications.
  • Read about distributed systems. Learning this book is a big must in clearing Design rounds.

System Design Round

Prompt:

Design an e-commerce application.

Focus Areas:

  • Database design.
  • Scalability trade-offs.
  • Minimal focus on APIs.
  • Queuing requests.
  • Using Redis to improve latency.

Suggestions:

  • Be ready to dive deep into scalability.
  • Think through failure scenarios:
    • What happens if Redis goes down?
    • How would you ensure replication and fault tolerance?
  • Clearly articulate trade-offs and fallback plans.

Final Result

  • Overall decision: Hire
  • Role: Senior Backend Engineer (not Staff Engineer)

Notes:

  • Happy with their decision to move forward with the Senior role.
  • Ultimately had to reject the offer due to compensation issues.

Key Takeaways

  • For coding rounds, keep your fundamentals sharp.
  • For HM/System Design rounds:
    • Be comfortable explaining DB schemas in detail.
    • Don’t neglect scalability.
    • Practice talking about replication, caching, queuing, and failure handling.
  • In-person interviews can feel different—consider doing mock interviews if you’re out of practice.
  • Even if you feel you did poorly, interviewers may still see potential if you show you can learn and adapt.

I hope this post helps others in their preparation. Feel free to reach out if you'd like more detail about any round!

Interview Questions (3)

Q1
Jump Game
Data Structures & Algorithms

A coding question referring to the LeetCode problem 'Jump Game'.

Q2
Design a Booking Management System
System Design

Design a Booking Management System, focusing on DB schema design, querying strategies, and scalability considerations.

Q3
Design an E-commerce Application
System Design

Design an e-commerce application, with focus areas including database design, scalability trade-offs, queuing requests, and using Redis to improve latency. I was also expected to think through failure scenarios like Redis going down and how to ensure replication and fault tolerance.

Preparation Tips

I prepared for approximately 3 months.

My preparation involved:

  • Keeping fundamentals sharp for coding rounds.
  • For Hiring Manager and System Design rounds, I focused on:
    • Being comfortable explaining DB schemas in detail.
    • Not neglecting scalability.
    • Practicing talking about replication, caching, queuing, and failure handling.
  • I also recommend reading about CAP theorem and its real-life applications.
  • Studying distributed systems, especially the book from https://dataintensive.net/, is crucial for clearing design rounds.
  • If out of practice with in-person interviews, consider doing mock interviews.
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