ThoughSpot Interview Experience/Question - MTS2,3
Summary
Interviewee was asked to write a C++ program to determine service deployment order based on dependencies, ensuring no cycles and proper batching.
Interview Experiences & Insights
ThoughSpot Interview Experience/Question - MTS2,3
Thoughtspot MTS 3 Interview Experience (Full stack) | YOE - 2.5 years
Thoughtspot MTS4 Interview - Reject
ThoughtSpot | SDE-2 Backend | Bangalore
ThoughtSpot | Senior Software Engineer | LLD Design problem
2 more experiences below
Interviewee was asked to write a C++ program to determine service deployment order based on dependencies, ensuring no cycles and proper batching.
Applied for MTS 3 role at Thoughtspot with 2.5 years of experience. The interview process included three rounds with a mix of technical and behavioral questions. The first round focused on data structures, the second on algorithms and system design, and the third on resume deep dive and behavioral questions.
I applied for an MTS4 position at Thoughtspot and went through five rounds covering Data Structures & Algorithms, High-Level Design, Low-Level Design + System Design, and Managerial topics, but was rejected in the Managerial round.
This post outlines a backend SDE-2 interview experience at ThoughtSpot on April 11, 2024, detailing four technical questions covering string manipulation, graph algorithms, and system design, along with approaches and code for some problems.
I encountered a Low-Level Design (LLD) problem during my interview at ThoughtSpot for a Senior Software Engineer role, where I had to design a meeting scheduler system.
I interviewed for an SMTS Frontend role at Thoughtspot. I successfully solved a coding question involving the design of a Store class, but despite my solution passing all test cases, I was ultimately rejected, which I found puzzling given the interviewer's apparent disinterest.
I recently interviewed for an SDE-2 role at ThoughtSpot, which involved coding rounds focusing on array/hashmap problems and graph traversal, followed by a Low-Level Design round.