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Commure Interviews

1 experience8 reads
USA | Commure | Full Stack Coding Round
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Commure
USA
January 9, 20268 reads

Summary

I recently completed a 75-minute full stack coding round at Commure, focusing on building a Connect 4 game. I utilized a FastAPI backend with a React+Vite+TypeScript frontend, emphasizing a well-structured local IDE setup to enhance efficiency during the coding task.

Full Experience

I recently completed a full stack coding round at Commure. Commure is a startup that's trying to centralize and simplify the "back office work" that clinicians have to do. As mission driven as you can get :)

After the initial Python technical screen, I had a 75 minute full stack coding round.

The actual task

Build connect 4 as per the rules.

  • piece falls as far down as possible
  • 6x7 board
  • win condition (4 in row, diagonal, column)
  • reset button to restart the game

Don't worry about setting up DBs and ORMs. Assume any data on the backend lives in memory.

Reflections

  • Restate your understanding of the requirements in your own words
  • Communicate what you're doing as you're coding. Make sure the interviewer follows along and isn't confused. They can't help you if you don't communicate
  • Keep the prototype simple. Make it work, make it right, then make it fast.

Interview Questions (1)

Q1
Build Connect 4 Game
Other

Build connect 4 as per the rules.

  • piece falls as far down as possible
  • 6x7 board
  • win condition (4 in row, diagonal, column)
  • reset button to restart the game

Don't worry about setting up DBs and ORMs. Assume any data on the backend lives in memory.

Preparation Tips

Preparation

I was expected to come with a local IDE setup. I noted that AI autocomplete or AI chat in the IDE was not allowed, so I recommend vanilla VS Code. Screen sharing was required.

The full stack app needed a Python backend (FastAPI, Django, Flask options) and a framework-agnostic frontend. I took advantage of being able to set up the codebase as I wished, aiming to reduce developer friction and use good codebase structure practices given the 75-minute time limit.

I chose a FastAPI backend with a React + Vite + TypeScript frontend. My file structure included a frontend/ directory and a backend/ directory.

  • The frontend/ directory was created with npm create vite@latest frontend -- --template react-ts. I recommended yarn as the package manager for the FE and referred to the Vite docs. I wrote a basic component to enter a key/value pair and display them below the form, using axios to wrap calls to the FastAPI backend on localhost. I also created wrappers on the FE to call dummy FastAPI endpoints.
  • The backend/ directory was for the FastAPI code. I ran uv init in this directory for easy package management and followed the FastAPI docs to set up my directory structure and write a few basic REST endpoints. I also recommended adding Python dependencies like black and requests.

Why all this setup

Realistically, this setup took me a solid hour, but I found it well worth it!

  • It significantly reduced my developer friction.
  • I believe I impressed the interviewer. They mentioned it was a common mistake for candidates to come with just an IDE and then struggle with dependency installation and wiring up the FE/BE.
  • Best practices for structuring code were self-explanatory because I followed standard conventions.
  • I had a clear pattern/blueprint for creating new BE endpoints and having the FE call them, which made maintainability and working on my own codebase easy and predictable.
  • Essentially, I had a "cheat sheet" of common patterns for my framework of choice, which saved a lot of Google searches.

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